Quick Summary
ImmersiveCraft Studios is seeking a Unity Developer to contribute to the creation of innovative, interactive digital applications. The role involves developing immersive game experiences and interactive tools using the Unity platform. We are looking for someone who is passionate about technology and creativity, capable of working in a collaborative environment, and eager to deliver high-quality results.
Project Category or Industry
This role falls under the game development and interactive media industry.
Type
This is a remote engagement.
Experience Level
We welcome entry-level candidates with strong fundamentals in Unity and C#, while also encouraging mid-level professionals to apply. Fresh graduates with demonstrable skills will be strongly considered.
Duration
The position is ongoing, with potential for long-term collaboration on multiple projects.
Location
The role is fully remote, with preference for candidates who can overlap at least 3โ4 hours daily with Central European Time.
Salary or Budget
Compensation is set between $2,800 and $4,200 per month, depending on experience and skill level.
Payment Mode
Monthly fixed payments, with the option to transition into milestone-based payments for larger projects.
Hiring Company Name
ImmersiveCraft Studios.
Required Skills or Tools
Proficiency in Unity3D, C#, object-oriented programming, and knowledge of game physics and optimization techniques are essential. Experience with version control tools like Git and familiarity with Agile workflows are highly valued.
Project Details
The Unity Developer will be responsible for building interactive experiences, from mobile games to VR-ready applications. The purpose of this role is to support the companyโs expansion into innovative digital experiences that engage global audiences. Responsibilities include designing and implementing game mechanics, optimizing performance across platforms, and collaborating closely with designers and artists to ensure seamless integration of assets. Deliverables will include polished prototypes, production-ready features, and well-documented code.
Candidates should ideally have a background in computer science, software engineering, or a related discipline. Preferred qualifications include prior internship or freelance experience in Unity projects, as well as familiarity with shader programming, multiplayer networking, or AR/VR toolkits.
Tools or Platforms to Be Used
Unity3D, C#, Visual Studio, GitHub, Jira, and optional AR/VR development kits.
Language Requirement
Fluent English is required. Additional European languages are a plus but not mandatory.
Communication Style
Regular communication will take place over Slack, email, and weekly Zoom meetings.
Time Commitment or Working Window
Approximately 30โ35 hours per week, with flexibility to accommodate project milestones and deadlines.
Payment Terms
Fixed monthly payment with periodic reviews. Performance-based bonuses may be considered for exceptional contributions.
Evaluation Criteria
Candidates will be evaluated on technical skills, problem-solving ability, creativity in approach, and ability to collaborate effectively with cross-functional teams. Sample projects or portfolios will play a key role in selection.
Other Requirements
Candidates must agree to sign an NDA and use the companyโs preferred time-tracking software. Availability for at least partial overlap with CET business hours is essential.
About the Client or Company
ImmersiveCraft Studios is a digital media company specializing in interactive applications and next-generation game experiences. Based in Berlin, Germany, the studio is known for its innovative approach to immersive storytelling and technical excellence. The company works with clients across gaming, education, and simulation industries. To learn more, visit www.immersivecraftstudios.com or contact careers@immersivecraftstudios.com.
