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Junior Graphic Designer – Copper Lantern Studio

Junior Graphic Designer

Quick Summary
Copper Lantern Studio is hiring a junior graphic designer to produce brand-aligned assets for social, web, and light print campaigns across a small portfolio of consumer and software clients. The role suits recent graduates and career changers who are comfortable working remotely, following a brief, iterating quickly from feedback, and maintaining tidy, reusable files. You will collaborate daily with a senior designer and a marketing manager to turn concepts into clear, on-brand visuals.

Project Category or Industry
β€’ Creative services β€” brand and marketing design for consumer goods and B2B SaaS.

Type
β€’ Part-time contractor.

Experience Level
β€’ Entry level (0–2 years). Strong portfolios from internships, coursework, or freelance work are welcomed; experienced applicants are also encouraged to apply.

Duration
β€’ Six-month engagement with option to extend based on performance and client pipeline.

Location
β€’ Remote within North America, South America, or Europe with at least 3 hours overlap with 10:00–15:00 Eastern Time. Occasional optional on-site working sessions in Portland, Oregon.

Salary
β€’ $24–$30 per hour, commensurate with experience and location.

Payment Mode
β€’ Hourly, invoiced biweekly via ACH or Wise. Timesheets submitted through Harvest.

Hiring Company Name
β€’ Copper Lantern Studio.

Required Skills or Tools
β€’ Proficient in Adobe Creative Cloud (Illustrator, Photoshop, InDesign) and Figma, with an eye for typography, layout, and color. Comfortable preparing exports for web and social, organizing files in shared libraries, and collaborating via Slack, Zoom, and Asana. Basic motion skills in After Effects or equivalent are a plus.


Job Details

Project Description
The designer will support ongoing client campaigns by transforming briefs and wireframes into production-ready creative. Work ranges from social carousels and paid ads to landing page graphics, one-pagers, simple packaging mockups, and occasional presentation decks. The purpose of the role is to increase the team’s production capacity while maintaining consistency with brand systems already in place.

Core Responsibilities and Expected Deliverables
You will create weekly batches of static and light-motion assets, refine concepts after internal and client reviews, prepare final exports in required sizes, and keep shared component libraries organized. Typical deliverables include editable source files, export bundles labeled to spec, and brief notes explaining design decisions and handoff details for developers or media buyers.

Required Experience and Preferred Qualifications
A portfolio demonstrating strong fundamentals in typography, spacing, grid, and hierarchy is essential; agency or in-house internship experience is beneficial but not required. Familiarity with brand guidelines and accessibility basics is expected. Candidates with coursework in visual communication, certification such as Adobe Certified Professional, or evidence of disciplined file hygiene will be prioritized.

Tools or Platforms to Be Used
Daily work happens in Adobe Illustrator, Photoshop, and InDesign, with Figma for shared libraries and prototypes. Asana is used for tasks and timelines; Slack for day-to-day coordination; Google Drive and Dropbox for storage; Harvest for time tracking. After Effects may be used for lightweight motion assets.

Language Requirement
English is required for collaboration and documentation. Additional proficiency in Spanish or French is appreciated for select client markets but not mandatory.

Communication Style
Status updates occur asynchronously in Asana with same-day responses during overlap hours. Design reviews are held on Zoom twice weekly. Feedback is delivered in Figma comments and tracked to resolution in task threads. Email is reserved for client approvals and summaries.

Time Commitment or Working Window
20–25 hours per week. Preferred working window includes at least 3 hours between 10:00–15:00 Eastern Time, Monday through Friday, with flexibility to distribute remaining hours across the week.

Payment Terms
Hourly engagement with approved estimates per sprint; invoices issued every two weeks and paid within 15 days of receipt to the designer’s preferred ACH or Wise account.

Evaluation Criteria
Shortlisting is based on portfolio relevance, clarity of file organization, and ability to iterate from a brief. Finalists complete a paid 2–3 hour practical exercise aligned to real project needs, followed by a Zoom conversation with the creative director. Reference checks may be conducted for extended engagements.

Other Requirements
A mutual non-disclosure agreement and full intellectual property assignment are required for client work. Time tracking in Harvest is mandatory for all billed hours. For U.S. contractors, a W-9 is required; for non-U.S., a W-8BEN is required.


About the Company

Copper Lantern Studio is an independent brand and design practice headquartered in Portland, Oregon, serving mission-driven consumer brands and emerging B2B software companies across North America and Europe. The team focuses on clear systems, measurable marketing outcomes, and pragmatic design that ships on time.

Founded in 2017, Copper Lantern Studio operates fully remote with a small on-site hub in Portland for workshops and shoots. Learn more at www.copperlanternstudio.com and reach the hiring team at hello@copperlanternstudio.com.

Instant Apply

Application Deadline: June 25, 2026
Job Listing Form (#3)

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