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Metaverse Developer – Virtuaverse Labs

Quick Summary
Virtuaverse Labs is hiring a Metaverse Developer to design, build, and optimize immersive digital environments for a global audience. The role is ideal for candidates passionate about VR/AR technologies, interactive 3D development, and shaping the next era of online connectivity. This position welcomes fresh graduates eager to learn, as well as experienced developers who want to push the boundaries of digital innovation.

Project Category or Industry
Technology and immersive media development.

Type
Full-time engagement.

Experience Level
Entry-level and mid-level candidates are encouraged to apply, with opportunities for growth and mentorship provided.

Duration
Long-term role with potential career advancement within the company.

Location
Remote, with flexibility for candidates across different time zones, though overlap with GMT and EST hours is preferred.

Salary
$70,000–$95,000 annually, depending on experience.

Payment Mode
Monthly salary via direct bank transfer or PayPal, based on candidate preference.

Hiring Company Name
Virtuaverse Labs.

Required Skills or Tools
Candidates should have a strong understanding of Unity or Unreal Engine, 3D modeling fundamentals, and basic VR/AR SDK integration. Knowledge of C# or C++ is expected, with exposure to Web3 technologies considered a plus.

Project Description
The Metaverse Developer will contribute to creating engaging, interactive digital spaces that redefine virtual collaboration and entertainment. The role supports the company’s goal of making immersive experiences more accessible and impactful for global audiences.

Core Responsibilities and Expected Deliverables
The developer will design and implement interactive 3D environments, collaborate with creative and technical teams to deliver high-quality features, optimize performance across platforms, and ensure smooth integration of VR/AR systems. Deliverables include fully functional prototypes, scalable environments, and feature updates aligned with project timelines.

Required Experience and Preferred Qualifications
A degree in computer science, interactive media, or a related field is preferred but not mandatory. Candidates should have portfolio examples of 3D or VR/AR projects. Prior internships, personal projects, or certifications in Unity or Unreal are advantageous.

Tools or Platforms to Be Used
Unity, Unreal Engine, Blender, Maya, VR/AR SDKs (such as Oculus SDK or ARKit), and collaboration tools like GitHub, Slack, and Jira.

Language Requirement
English fluency is required; additional languages are a bonus but not necessary.

Communication Style
Team members collaborate primarily via Slack and Zoom, with regular sprint reviews and updates through Jira.

Time Commitment or Working Window
Approximately 35–40 hours per week, with flexibility around working hours as long as core team collaboration overlaps are maintained.

Payment Terms
Fixed monthly salary with annual performance-based reviews and potential bonuses.

Evaluation Criteria
Candidates will be assessed on their technical proficiency, problem-solving ability, creativity in building immersive environments, and collaborative skills demonstrated during the interview process and coding assessment.

Other Requirements
Successful applicants will be asked to sign an NDA. A time-tracking tool may be used for monitoring project progress during initial months.

About the Client or Company
Virtuaverse Labs is a pioneering digital innovation company focused on creating immersive experiences that bridge technology and human connection. Headquartered in San Francisco, the company collaborates with global partners to push the boundaries of VR, AR, and metaverse solutions. Its mission is to redefine how people interact in digital worlds, offering tools and experiences that are engaging, scalable, and future-ready. Learn more at www.virtuaverselabs.com or reach out at careers@virtuaverselabs.com.

Instant Apply

Application Deadline: June 17, 2026
Job Listing Form (#3)

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